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This is the 3rd of five pages on play
techniques by courtesy of KAREN
WALKER
Your
first step as declarer is deciding on an overall plan for making your
contract. To develop and carry out that plan, you need some basic
knowledge about the different techniques that can be used to establish
tricks. One play you'll need to use frequently is the finesse,
which involves trapping the opponents' honors. Other techniques
include building your natural honour tricks and setting up your long
suits. Here's a basic overview of these declarer-play techniques and
some tips on how to cash the tricks you set up:
Building
Natural Tricks
One
of your main sources of tricks is in suits where you have honours. Some
holdings -- aces, or AK and AKQ combinations -- provide sure tricks that
can be cashed without giving up the lead. On most hands, though, you'll
also need tricks from suits that don't have all the top
honors. To turn these suits' potential tricks into sure tricks, you have
to do some work.
One
of the most common ways to build tricks through power is to drive
out the opponents' aces and kings (and sometimes queens). When you
form your plan, identify which honor combinations and suits offer
the greatest number of potential tricks. Decide how and when you'll
lead these suits, and don't be afraid to lose the lead. Here are
some simple examples:
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KQJ
432 -- This combination is one loser and two winners. To
actually cash your two tricks, though, you have to get the ace out
of the way. The opponents won't usually be anxious to help. You'll
have to lead this suit yourself and force them to take their ace.
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J10984
7653 -- This suit has at least two potential winners, but to
score them, you must be willing to give up the lead three times.
Note that you'll win three tricks if the missing
cards divide 2-2.
Developing
Long-Suit Winners
Another
way to establish tricks is by setting up your long suits. Small
cards in a long suit will often become winners when the opponents
have no more cards in that suit. The chance that a long suit will
provide extra winners will often depend on how the opponents' cards
are divided. For example:
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AKQ32
654 -- This suit will provide five tricks if all the
opponents' cards drop under the AKQ. The missing cards must be
divided 3-2 for you to win five tricks. What if the cards divide
4-1? If this is a side suit in a trump contract, you can trump the
2 to draw the last outstanding card and make your 3 a winner. If
you're in notrump, you may want to give the opponents the fourth
trick so you can win the fifth.
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AK876
54 -- In notrump, this suit can provide three or four tricks,
but only if you let the opponents win a trick or two. If the
missing cards break 3-3, you can cash AK and lead the 6, letting
the opponents win the trick. This will establish dummy's 87 for
two more tricks. If the missing cards instead break 4-2, you'll
have to lose two tricks to establish the 8. If
this is a side suit in a trump contract, you may be able to set up
three or four tricks without losing any. Cash the ace-king, then
trump dummy's 6. If the suit divides 3-3, you've created two more
tricks. If the suit divides 4-2, you'll have to trump two
of dummy's small cards to set up the third.
When
you try to count winners in a long suit, you won't always know exactly
how many tricks it will provide. You can make a good guess, though, if
you know how the missing cards are likely to divide in the
opponents' hands.
When
leading long suits, be sure you count the opponents' cards as they play
to each trick. You'll need to keep track of how many cards are
outstanding to determine whether or not your cards are winners.
For tips on how to count cards, see
Unblocking
plays
With
some combinations, you must plan your plays so that once you establish
your suit, the lead will be in the correct hand. The order of your leads
can be critical if one hand has more cards in the suit than the other.
Whether you're building natural honor tricks or trying to establish a
long suit, you will often need to plan to unblock the suit
to be sure you can cash all the tricks you set up.
If
you're leading a suit that's unevenly divided between
your hand and dummy's, play the high cards from the short suit
first. Stated another way, plan your leads so the hand with the
long suit is winning the trick when you are playing the last card
from the hand with the short suit. Here are some examples:
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QJ102
K3 With this combination, you'll have three winners after you
force out the ace. Attack this suit by playing the king on the
first trick (high card from the short suit). Now you can lead the
3 over to the QJ10 and continue leading the suit.
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AKJ32
Q4 You should also unblock when you're cashing sure tricks. Here,
win the first trick with the queen, then lead the 4 over to the
AKJ3. If you instead lead the ace first, then low to the queen,
the suit is blocked -- you'll have three good tricks left in the
long suit, but no easy way to get to them.
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